It takes what makes the Xbox One Controller great, slaps on a bunch of magnetic paddles, upgrades the D-Pad and gives you multiple thumbstick options. The Xbox Elite Wireless Controller just gives you everything. The Pro 2 can also connect to a Nintendo Switch giving it some versatility in usage. The sticks rival our top two picks, the SN30Pro+ almost took the #2 spot here with good responsiveness and a convex design with rim like the DualShock 4. The build quality is very good, there’s not a single weak or creaky spot. The battery itself is rechargeable viable the controller and is included with the controller unlike the Xbox One controller. The wireless battery life on the controller is great with a type-C port to move it over into wired mode. 8BitDo’s software can help the controller set stick and shoulder sensitivity It can connect via USB Type-C or wirelessly on bluetooth. The controller supports both DirectInput and Xinput making it compatible with a super wide selection of games. The Pro 2 probably has the best d-pad available on the market right now, making it the key option for retro gaming. 8BitDo Pro 2 Photo of the SN30Pro – the predecessor to the 8BitDo Pro 2įor gamers looking to put some time into some retro games then 8BitDo’s Pro 2 is a stellar option while still being good for modern games. If you want to use your Dual Shock 4 wirelessly, then you’re going to need Steam controller support or DS4Windows the emulate XInput controls. Speaking of out of the box, the Dual Shock 4 works well wired without any extra software, most games recognize and support the Dual Shock 4 without any issues. Other cool features make the Dual Shock 4 a worthy choice, the touchpad doubles as a mouse in desktop mode and can be handy in a pinch, the controller has an internal rechargeable battery, which is great, except that its battery life is definitively doo-doo at a max of 8 hours out of the box. The thumbsticks with the raised lip are responsive enough for the most competitive requirements. The controller is comfortable for lengthy gaming sessions. The thumbsticks are in the more “old-school” symmetrical arrangement, making the Dual Shock a better controller for d-pad usage. The Dual Shock 4 has the fastest response time out of all controllers which is especially important for competitive gamers looking for frame perfection, the Dual Shock 4 over Bluetooth beats out all other controllers wire or otherwise. Most ergonomic symmetrical stick controllerįor those gamers looking for symmetrical sticks, the Dual Shock 4 is a great controller with excellent build quality, ergonomics and design. You can buy a rechargeable battery pack if you want the extra added convenience of plug and charge but swapping out AA batteries isn’t a huge negative for me, especially when the controller lasts 40 hours. The Xbox One Controller does not come with rechargeable batteries out of the box, and it uses AA batteries. You can connect the controller via Bluetooth, USB connection or with a wired dongle, all work equally well. The Xbox One Controller is the second most responsive controller out of this list with an input delay of 7 milliseconds. Its triggers are solid, the thumbsticks are some of the best in the business, there aren’t really any major shortcomings of the Xbox One Controller for PC gaming. If you like offset thumbsticks then there’s no real reason to look elsewhere, this is the controller for most people. The Xbox One Controller is the easy pick, it works out of the box on Windows through bluetooth or wired connection, all modern games support Xinput with appropriate button prompts, and it doesn’t hurt that the controller itself has a great design too.
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Elmer then appeared on early merchandise and of early Looney Tunes books in 19, and even on the lobby cards for "The Isle of Pingo Pongo" and for "Cinderella Meets Fella" with his name attached on them. In " A Feud There Was" (1938), Elmer made his entrance riding a motor scooter with the words "Elmer Fudd, Peacemaker" displayed on the side, the first onscreen appearance of that name. He then continued to make more appearances in the Warner cartoons, mostly as a "running gag" character. At the end of the cartoon, the character tells the villain, the Big Bad Wolf, that he is "the hero in this picture" after he hits the wolf in the head with a mallet. In this cartoon, he had a derby hat, small squinty eyes, big reddish nose, a high collar around his neck, a green long sleeve shirt, green pants, and a bald head. In 1937, Tex Avery created a very early version of Elmer Fudd named Elmer and introduced him in " Little Red Walking Hood", as a mysterious hero whistling everywhere he goes. The early Elmer Fudd as he appears in " Cinderella Meets Fella" He actually only appeared in about 37 (out of 168) of the original Bugs Bunny cartoons, although he did co-star with other characters in many other shorts, along with several of his own solo appearances, amounting to 71 classic shorts total, between 1937 to 1962. He is also a millionaire, who lives in a mansion and owns a yacht. Fudd cartoons include Chuck Jones' masterpiece " What's Opera, Doc?", the Rossini parody " Rabbit of Seville", and the "Hunting Trilogy" of " Rabbit Fire", " Rabbit Seasoning", and " Duck! Rabbit, Duck!. Since Elmer made his ninth cartoon, " Elmer's Candid Camera" (1939, released in 1940) He speaks in an unusual way (rhotacism), replacing his R's and L's with W's, so "Watch the road, Rabbit," becomes "Watch da woad, wabbit!" Elmer's signature catchphrase is, "Be vewy vewy quiet, I'm hunting wabbits", as well as his trademark gloat, "huh-uh-uh-uh-uh-uh-uh-uh." The best known Elmer J. His aim is to hunt Bugs, but he usually ends up seriously injuring himself and/or other antagonizing characters. cartoon pantheon (second only to Bugs himself). He has one of the most disputed origins in the Warner Bros. However, unlike the tyrannical, power-hungry Marvin or the scheming, malevolent Sam, Elmer is dopey and unlikely to do Bugs great harm. He is one of the series' main recurring villains, along with Marvin the Martian and Yosemite Sam. Fudd is a fictional cartoon character, one of the most famous Looney Tunes characters, and one of the archenemies of Bugs Bunny. Roy Rogers (singing voice in A Feud There Was) One of the writing team, Alex Kirwan, likened the process of reviving such a classic property as “writing new Beatles songs”.Mel Blanc (1937-1940 1950 1957 1959–1989) Ranging from one to six minutes in length, they feature other famous characters from the franchise such as Daffy Duck, Sylvester, Tweety and Yosemite Sam. The new cartoons have launched in the US on the new streaming service HBO Max, and received more views than HBO favourites The Sopranos and Game of Thrones, according to reports. Looney Tunes shorts were launched in 1930 to run in cinemas before the main event started, and moved to television in 1960. It’s two characters in conflict, sometimes getting pretty violent.” Looney Tunes is pretty much the antithesis of that. “We’re going through this wave of anti-bullying, ‘everyone needs to be friends’, ‘everyone needs to get along’. With the exception of the ban on guns, the cartoons are a throwback to a different time, he added. “But we can do cartoony violence - TNT, the Acme stuff.”Įxplaining that the cartoons will otherwise stay true to the original, Browngardt said: “I always thought, ‘What if Warner Bros had never stopped making Looney Tunes cartoons? As much as we possibly could, we treated the production in that way.” “We’re not doing guns,” said Peter Browngardt, executive producers of the series, in an interview with the New York Times. Play most casual online games without noticeable lag.Stream Netflix and YouTube in HD on one or two devices without prolonged buffering.Here are some things you can expect from 25 Mbps: It’ll get the job done for a small household of light internet users, and you probably won’t suffer from frustrating lag or pay for bandwidth you don’t need. How Fast Is 25 Mbps?įor someone looking for the bare minimum to get online, a 25 Mbps plan is the Goldilocks of internet plans - it’s not too fast nor too slow. However, fiber internet users often have symmetrical (or identical) download and upload speeds. It’s normal for your upload speed to be around one-tenth your download speed. However, this relationship is quickly changing with the rise of remote work and more demanding real-time applications. Download speed tends to be more relevant for the average user since you rely on it more often for basic tasks. Companies don’t typically advertise upload speeds. When you see the advertised speed of an internet plan, you’re usually looking at the download speed. Upload speed (↑): how quickly your internet connection can send data from your devices up to the internet (uploading videos to YouTube, video conferencing on Zoom, etc.).
Our experts have put together these five helpful tips to help new and veteran chess players improve their game today.Ī fundamental part of playing online chess is knowing how each piece moves on the board. But while the experience can be fun and engaging, it can also be incredibly frustrating when you’re just not hitting your stride. Playing chess games online can be a new and exciting challenge. Chess is won by placing your opponent’s king in “checkmate.” This simply means that it is impossible for your opponent to move their king to safety (or remove or block the threat) in a single move, and that you have won the chess match. You may either move your king, or block or capture the threatening piece. If any opponent piece threatens to take your king, you are placed in “check.” When in check, you must make your king safe with your next move. Rooks can move forward, backward or sideways, as long as there is space available. Kings can move in any direction, but only one square at a time. Queens are able to move in any direction and can move as many spaces as are available. Pawns can attack, but only diagonally and in a forward direction.īishops move diagonally and can move as many spaces on the chess board as are available. However, on its first move, it can move two squares. Pawns can only move forward one square at a time. They are the only piece that can jump over other pieces in the chess board. Knights move in an L-shape: Out two squares and over one. To begin playing chess, you can move either a pawn or a knight. Playing this addictive game can help your brain work faster and recognize patterns quicker. Have you ever tried to solve a wooden blocks puzzle game? If not, it’s time for you. Can you achieve the highest score and become the ultimate 2048 Blocks Master? Challenge your friends to see who can reach 4096 blocks first or beat the game with the least amount of moves! It's easy at first, but get ready for some challenges! You will have to think strategically and plan your moves before you make them. This is a classic puzzle game that anyone can play. Smash Up The Blocks to clear the board and win. You can only move a block if it doesn’t break another block or cross over another one. Throw a cube on the rest to collect the big ones in the genre of 2048. Each block has different numbers on it, but they all add up to 20. Wood Block Journey is a woodblock puzzle game that meets a sudoku grid. This is a challenging, mind-bending strategy game suitable for all ages. Have fun crushing the blocks, breaking the numbers and solving the puzzles to win! This number puzzle game will bring back memories of playing with wooden blocks as a child, but with a grown-up twist. > The only exception is that you cannot combine -digits with -digits because these will not result in any smaller values.ĭo you love games? Do you love blocks? Then you will fall in love with this puzzle game! Crush Blocks is a new and exciting number puzzle game that challenges your mind and tickles your senses. Woblox is a classic sliding puzzle - Move the wooden blocks to free the Green block and complete the level. If not they reappear on the board after some time > elapses. > If you combine two identical numbers with values that make a third number, such > as combining 5 and 5 or 2 and 7, then those tokens will be destroyed. > Click on two adjacent blocks with the same number and they will combine into one block with double value. > On easy difficulty the new blocks will appear almost instantly on hard it takes much longer for them to appear again. How to play: > Choose one of three difficulty levels: easy (28), medium (42) or hard (56). You win when there are no more moves left. You have to smash same coloured blocks together to destroy them, but be careful not to get stuck! Every time you eliminate a cluster of at least 4 identical tokens new ones appear on the board. Are you ready to get your mind thinking, fingers moving and brain racing? Block Crush is the brand new 2048 number puzzle game that will have you hooked from theĭo you like 2048 number game? Try this challenging, wooden blocks based version of the game! Your task is to destroy as many blocks as possible by combining them and matching their numbers. The primary features that were missing were Toon Estates, Gardening, Holidays, Toon Parties, the Toontorial, and a few other miscellaneous things. This means that for the other 35%, the community would have to code everything from scratch. In 2013 when Toontown Online closed, what many developers did is scour various old copies of the game and decompiled them in an effort to find any accidentally added server code they could.Īll in all, I would say that about 65% of Toontown Online's original server code was retrieved. They sometimes did this in the live game, but they also did it quite a bit with the Test Server and International Servers. However, at times, Disney would accidentally include a little bit of server code in with the compiled version of the game. Client code does not perform any critical logic, such as deciding whether a Birthday Cake should kill a lured Level 10 Cog- the server code handles all of that. This makes sense, because client code makes up the visuals of a game- everything that creates the interface, animations, cutscenes, and so on. When Disney compiled new versions of the game, they typically included only the client code. I'll try my best to explain for anyone that doesn't have a background in programming. So unfortunately, it's not the most up-to-date source code from 2013, but hey, it's pretty darn close.īut what about the 2nd reason? Code we've never had access to, and commented out code? Well, this reason is one that I am personally even more excited about. I say 95%, because this source code is from the middle of 2010- specifically in the middle of Field Office development. And to think, I was happy with only 5%! The source code leak posted yesterday has over 95% of the original game's documentation. As a developer for Toontown, it was like Christmas day seeing something like this for the first time. They had copied and pasted, say, 5% of the game's code in order for this program to run. This is a tool Disney used to create promotional images for the game. Some of us have spent years memorizing what certain things in the code do, where they are, etc.īack in June, we were lucky enough to get our hands on a small snippet of Toontown code with documentation via the way of Robot Toon Manager. For the past 7 years that fans have been developing this game, we've had to make sense of Disney's work all by ourselves with little to no guidance. So when us fans began to decompile the game in 2013, there was no documentation to be found. That's just the nature of compiling the game. When Disney compiled the live game back in the day, all documentation would get automatically lost. In the past, we've had ZERO documentation. It gives us a better grasp as to what the heck the Disney programmers were thinking when they originally wrote the game's code. So what do these two things mean exactly? Allow me to explain.Ĭode that has documentation is incredibly useful for developers.
The performance and graphics are great tho but the down side to that is it makes bad models/motions look even worse too. Basically this allows you to clone any window/video player on your PC in the game which is pretty cool imo. I still don't think that DXR is anything great yet since it's scene selection and swapping is still a bit clunky, doesn't work with KB/Mouse in VR as well as also not having the "Select Virtual Window" feature, which I've modified and added many different sized/angled screens to. Over a long time I have made a number of scenes that I can just rotate characters on without fear of something hideous popping up infront of me anymore!ĭanceXR/DVVR (also by LedyFraggy) is supposed to be the solution to this since it's built to use models and motions from MMD, but with a cleaner and easier to navigate UI and better lighting etc. Once it's all done though you will have a set of your fav models, motions and fields which you can then proceed to save scenes for. Best way I found to do this was moving all models out and working/pruning only a handful of them at a time, restarting the game afterwards with the next set of models loaded, else I found there were just too many to make sense of. WSS is not very intuitive or easy to use since it's based off MMD, much of my time tweaking it was spent navigating menus over and over and deleting models I didn't care for manually from the game folders. I find it out by myself a long time ago and it was a pain in ass, to attach them like you said you need the first one "character move mode" to bring them together with ease, let's play with the other features when you've got the basics. Ps: each time you push the button you change the mode : Move/rotation/characterbone rotation/. Now you can move the last " selected" character with the controller stick it's a patience game at this point. if you couldn't tell already I played this without VR, I wouldn't want to play this in VR either, jacking-off without awareness of your surroundings can get you in trouble lol.Ĭlick to expand.I find it out by myself a long time ago and it was a pain in ass, to attach them like you said Ģ°) Character setting + Add Character ex : Sin Sackģ°) Character setting + Change active character + select Elsa Anime (in our case)Ĥ°) Load motion + Filename order (it don't matter, filename/recent/creationTime order) + select a Motion you want this character to do in our case I want Elsa to act like a girl so I choose by exemple : Couch Cowgirl - Izumi (because Izumi = Girl too)ĥ°) Character setting + Change active character + select dildo (in our case)Ħ°) Load motion + Filename order (it don't matter, filename/recent/creationTime order) + select a Motion you want this character to do in our case I want Sin Sack to act like a guy (or a girl with strap-on or anything with a boner real or not) so I choose : Couch Cowgirl - Guyħ°) Now you need to stick them together you need to push button Y on X-box controller once (it could change depending on your device oculus_quest/rift/ps4 controller, etc.) then a new thing appear on your screen -> " Character move mode" hell, even an in-game tutorial or just a way to pull up keybinds like in Koikatu would help the games learning curve a lot, with some time put into QoL this could be good. Overall it has some upsides and I can see why people like it, it just needs so much work on the menus and the controls. the animations are smooth too, with the sound not being horrible, the dance really needs to be in a different menu than the sex though, selecting a motion just to get my ears blasted is not fun. the scenes are fine too, with some of them having the same quality, so I think he actually made some of those. The characters themselves are of good quality, leading me to believe they were ripped from somewhere, especially since the game has a mix of anime and realistic 3d characters, as well as having characters that are just furniture. there needs to be a way (or a much more clear way) to attach 2 characters' animations together (I read the manual and didn't see anything about it if there is please enlighten me). and moving anything is not so fun, especially if you want to line something up, like, I don't know, making 2 characters have sex. The UI is freaking terrible with essential tools (like adding another character) hidden in menus. Ok, I downloaded the standalone, then found the complete and I'm even more confused, there is so much fluff, characters that are literally the same but have higher resolution textures or something, why are all of the variations of characters not just in a popout tab? there are also loads of incompatible files, even in the standalone. Latest Version Release Added On: 21th Oct 2022.Compatibility Architecture: 32 Bit (x86) / 64 Bit (圆4).Setup Type: Offline Installer / Full Standalone Setup.Setup File Name: Internet_Download_Manager_6.41_Build_3.rar.Software Full Name: IDM Internet Download Manager.IDM Internet Download Manager Technical Setup Details Need to set an output directory and the category of your desired items.
Here is a sample of some of the elements commonly included in a project transition plan: Use a project transition plan when shifting from one project phase to another, when changing to a new manager, or for other changes, such as implementing new technology into a current project.
Thanks to Visio for his great mod and for explaining to me how its quest variables work. If guards are not allowed to ‘approach’ the public whore in the PW MCM, they will have comments on this fact. When it stops working at some point you know its one of those 3-5 mods youve added last. So from there you go on adding mods, every 3-5 id test again. If you have a problem at this point, come back, but i doubt that. If its fine, add Defeat and requirements, save, test. If creature content is enabled in the PW MCM, NPCs will comment on the PC’s willingness to have sex with beasts.įollowers will not deliver NPC comments unless followers are allowed to ‘approach’ the public whore in the PW MCM. Install nothing then Sexlab and requirements, save, test. Some NPC comments are dependent upon PW MCM settings, as follows:įor a female PC, if the gender preference in the PW MCM is set to “male”, female NPCs will not be potential PW clients and will have comments more sympathetic to the plight of a female public whore. The original version uses a cloak spell to set arousal levels as the player passes through the world. It is a direct replacement for Aroused and any mod that depends on it should continue to work as before. OCum Spells: Adds spells to apply and clean up cum. OCrime: Adds crime mechanics, such as fucking in public. OComfort: Banging your wife or husband Lover's Comfort will trigger. OBooty: Adds a spell to booty call your favorite NPCs. The intent is to minimize the papyrus impact of Aroused. OSL Aroused - Arousal Reborn: An updated Arousal Framework that works with both OStim and Sexlab. Comments are included for male and female PCs, though the majority are for female PCs. This is a replacement for Sexlab Aroused. However, creatures will no longer deliver NPC comments. Some comments are based on PC/NPC arousal. Comments include a subset triggered during PC SexLab animations, as well as a set of “bump into NPC” comments. Existing NPC comments have not been edited, but appropriate conditions have been added. This mod adds 350 new NPC comments to Visio Diaboli's excellent Public Whore (PW) mod for more variety and immersion, including comments on current and prior PC public whore status, Dragonborn and thane status, PC race, and other relevant conditions. |
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